Keen on Image, Motion Design and Innovation, and as the Deputy Consultant for Communication, Computing & Digital Projects at Sannois’ town hall since 2014, I have understandably turned to Virtual Reality (VR) with the emergence of the first VR headsets (like the Oculus DK1 and DK2). Besides, I am also receptive to the idea that VR can bring innovative solutions in terms of digitization and preservation of heritage, while responding to a social challenge of democratization and accessibility to culture. Thus, in June 2015 my project « Art of Corner » took off thanks to the support of Incub’13 – the Business Incubator of Paris 13 University; in Mai 2016 ArtofCorner was set up as a 3D/VR contents and Serious Games Development Studio in the fields of Art, Culture, Heritage and recently the Luxury sector. Considering the expending VR market, with ArtofCorner we have chosen to develop our know-how in the creation of qualitative contents with photographic rendering; This positioning retains attention by the quality of the user experience. Indeed, we are in technical capacity to associate the realism of the 360 Video and the immersion of the VR infographic.
VR Apps "Artist's Studio BOURDELLE in Montparnasse, PARIS"
The BOURDELLE project is a photorealistic VR App between docu-fiction and virtual gamified visit, in the heart of the sculptor Bourdelle's studio. It offers a hybrid narration, where the audience explore the place to discover the artist through a visual, sound, spatial and sensitive experience.
With a VR headset, the visitor immerses himself in the world of Bourdelle. He will be able to explore the sculptor’s studio and gradually, by approaching and manipulating statues, objects and tools, he will discover the life and the work of Bourdelle : sound narrative, photos, videos, 3D characters and new spaces. It is the manipulation which favors the appropriation by the visitor, to make him to learn and also to better remember.
To complete the VR experience, from the 3D objects that we have created, we are working on complementary narrative materials, a 3D artworks gallery and an holographic course in the museum, that will open the «studio-museum» and its collections to new audiences.
ArtofCorner, Virtual Reality (VR) Contents Editor specialized in the fields of Art, Culture and Heritage, is very pleased to present its award-winning VR application “Visit of Antoine BOURDELLE's sculptor's studio” realized in co-production with Arforia and PARIS MUSEES.
I am pleased to inform you that our latest VR app "Visit of Antoine BOURDELLE's sculptor's studio" won the AWARD 2018 for the “Best VR Interactive content” during the last LAVAL VIRTUAL show.
LAVAL VIRTUAL is one of the major reference events for Virtual and Augmented Reality. For this exceptional 20th edition, Laval Virtual has welcomed the world’s biggest players in the VR and AR sector with more than 300 exhibitors.
Trailer Link >>> https://youtu.be/MSkVheZQ5FM
Our ongoing discussions with prestigious sites of French and Chinese Heritage confirm our desire to develop specific VR contents dedicated to Art, Culture and Heritage. We are convinced that these new forms of museum mediation answer to a strong social challenge of democratization and accessibility to culture toward a wide international audience.
To learn more about us: http://www.artofcorner.fr/portfolio/ and follow us on social networks too! https://www.facebook.com/artofcorner/ & @artofcorner
DESCRIPTION OF THE PROJECT:
As cultural heritage changes with new generations, we – ArtofCorner, believe that Virtual Reality (VR) can bring innovative solutions in terms of digitization and preservation of heritage, while responding to a social challenge of democratization and accessibility to culture. Thus, as an Editor of Virtual Reality (VR) contents specialised in the fields of Art, Culture and Heritage, we endeavour to create the most immersive VR user experience ever in order:
- To promote Cultural Heritage by reconstructing iconic places in VR contents with photorealistic rendering, - But also, and above all, to improve access not only to Europe’s but also the World’s heritage.
Our goal is to show a writer’s/sculptor’s / painter’s workshop, gallerias or art spaces (a physical historic site with excellent contents in term of furniture, works, architecture, etc.) It would be a great opportunity for ArtofCorner to create more attractive and interactive VR contents. We also want to give the ability to see or visit any iconic places and manipulate objects in a virtual manner, but with a photorealism that allow a total immersion – where the virtual and the real merge.
ArtofCorner think that people, regardless of age, class, religion or nation, may have the right and the opportunity to improve the knowledge and understanding of our world’s heritage.
In this regard, applying with our award-wining VR prototype “Artist’s Studio Utrillo Valadon in Montmartre, Paris” to the Heritage In Motion Competition was an obvious choice for us. Maurice Utrillo was a famous French painter who inspired many artists to re-examine their world and, instead turning to abstraction, once again to re-create reality…
In the hope to be among the selected projects which may help to attract and inspire all generations to experience their heritage by linking their experiential and perceptual world to what is beautiful, through vision, discovery and interaction using VR,
CEO, Frédéric PURGAL